AI Insights · Timothy · October 2022
Top 5 Slime Games in Latin America: Q3 2022 Performance
Discover the performance trends of the top 5 Slime Games apps in Latin America for Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 Slime Games apps in Latin America displayed varying performance trends across downloads, revenue, and active users. Here's a closer look at how each app fared, based on data from Sensor Tower.
Slime Games: ASMR Simulator
This app experienced a notable fluctuation in weekly revenue, peaking at around $496 in mid-July and decreasing to $69 by the end of September. Weekly downloads were robust, reaching as high as 156K in early August. Active users saw a peak in early August at 688K, with a slight decline to 543K by the end of the quarter.
World of Slime Simulator Games
The app showed a steady increase in weekly revenue from $155 at the end of June to $303 in late August. Downloads fluctuated significantly, with a high of 12.4K in mid-September. Active users followed a similar trend, peaking at 13.8K at the end of September.
Goo: Slime simulator, ASMR
Revenue for this app remained relatively stable, peaking at $102 in early August. Weekly downloads were sporadic, with notable peaks at 5.1K in mid-July. Active users gradually declined from 27K at the end of June to 18.5K by the end of September.
Fluid Simulation
Weekly revenue for Fluid Simulation saw modest peaks, reaching $93 in early August. Downloads were relatively low but stable, peaking at 956 in early July. Active users showed a downward trend, starting at 3.6K at the end of June and dropping to 1.9K by the end of September.
Virtual Slime
This app had minimal revenue, with a peak of $14 at the end of June. Downloads peaked in mid-July at 4.7K, while active users also saw a high of 8.2K around the same time. By the end of September, active users had decreased to 3K.
For more detailed insights and data, visit Sensor Tower.